TI4 Rules DeskTwilight Imperium 4
Living Rules Reference · v2.0
83

Strategy Card

Strategy cards determine initiative order and provide each player with a powerful ability that they can use one time during the action phase.

During the strategy phase, each player chooses a strategy card from the common play area and places it in their play area faceup.
Each strategy card has a readied and an exhausted side.
  1. The readied side contains the strategy card’s name, initiative number, and abilities.
  2. The exhausted side contains the strategy card’s initiative number.
A player can only resolve the primary ability of their own strategy cards.
A player can only resolve the secondary ability of strategy cards that were chosen by other players.
There are eight strategy cards, each of which has a name and an initiative number.
The initiative number on a player’s strategy card determines the initiative order for the action phase and status phase.
A strategy card has both a primary ability and a secondary ability. These abilities are resolved during a strategic action.
Each strategy card exists in either the common play area or a player’s play area.
  1. Strategy cards in the common play area are available for players to choose during the strategy phase.
  2. A strategy card in a player’s play area belongs to that player until it is returned to the common play area during the status phase.

Source: Twilight Imperium: Fourth Edition — Living Rules Reference v2.0 (September 22, 2020), page 31. Rules text reproduced verbatim; the rulebook’s diagrams are omitted.