Living Rules Reference · v2.0
76
Ships
A ship is a unit type consisting of carriers, cruisers, dreadnoughts, destroyers, fighters, and war suns. Each race also has a unique flagship.
Ships are always placed in space.
A player can have a number of ships in a system equal to or less than the number of command tokens in that player’s fleet pool.
- Fighters do not count toward the fleet pool limit, and instead count against a player’s capacity.
Ships can have any number of the following attributes: cost, combat, move, and capacity. These attributes are shown on faction sheets and unit upgrade technology cards.
Source: Twilight Imperium: Fourth Edition — Living Rules Reference v2.0 (September 22, 2020), page 28. Rules text reproduced verbatim; the rulebook’s diagrams are omitted.