TI4 Rules DeskTwilight Imperium 4
Rules Reference

Living Rules Reference

The complete glossary of the official LRR v2.0 — 101 topics and 491 numbered paragraphs, word for word — plus the Thunder's Edge and Twilight's Fall rulebooks, FAQ and errata.

Glossary A–Z

A
1Abilities2Action Cards3Action Phase4Active Player5Active System6Adjacency7Agenda Card8Agenda Phase9Anomalies10Anti-Fighter Barrage (Unit Ability)11Asteroid Field12Attach13Attacker
B
14Blockaded15Bombardment (Unit Ability)
C
16Capacity (Attribute)17Capture18Combat (Attribute)19Command Sheet20Command Tokens21Commodities22Component Action23Component Limitations24Construction (Strategy Card)25Control26Cost (Attribute)27Custodians Token
D
28Deals29Defender30Deploy31Destroyed32Diplomacy (Strategy Card)
E
33Elimination34Exhausted35Exploration
F
36Fighter Tokens37Fleet Pool38Frontier Tokens
G
39Game Board40Game Round41Gravity Rift42Ground Combat43Ground Forces
H
44Hyperlanes
I
45Imperial (Strategy Card)46Infantry Tokens47Influence48Initiative Order49Invasion
L
50Leader Sheet51Leaders52Leadership (Strategy Card)53Legendary Planets
M
54Mecatol Rex55Mechs56Modifiers57Move (Attribute)58Movement
N
59Nebula60Neighbors
O
61Objective Cards62Opponent
P
63PDS64Planets65Planetary Shield (Unit Ability)66Politics (Strategy Card)67Producing Units68Production (Unit Ability)69Promissory Notes70Purge
R
71Readied72Reinforcements73Relics74Rerolls75Resources
S
76Ships77Space Cannon (Unit Ability)78Space Combat79Space Dock80Speaker81Status Phase82Strategic Action83Strategy Card84Strategy Phase85Structures86Supernova87Sustain Damage (Unit Ability)88System Tiles
T
89Tactical Action90Technology91Technology (Strategy Card)92Trade (Strategy Card)93Trade Goods94Transactions95Transport
U
96Units97Unit Upgrades
V
98Victory Points
W
99Warfare (Strategy Card)100Wormhole Nexus101Wormholes