Living Rules Reference · v2.0
9
Anomalies
Marked text is printed in red in LRR v2.0 (new or changed with Prophecy of Kings)
An anomaly is a system tile that has unique rules.
An anomaly is identified by a red border located on the tile’s corners.
There are four types of anomalies: asteroid fields, nebulae, supernovas, and gravity rifts.
- Some anomalies contain planets; those systems are still anomalies.
Each type of anomaly is identified by its art, as follows:
- Gravity Rift
- Nebula
- Asteroid Field
- Supernova
Abilities can cause a system tile to become an anomaly; that system tile is an anomaly in addition to its other properties.
Abilities can cause a system to be two different anomalies; that system has the properties of both anomalies.
Source: Twilight Imperium: Fourth Edition — Living Rules Reference v2.0 (September 22, 2020), page 10. Rules text reproduced verbatim; the rulebook’s diagrams are omitted (the diagram above is our own).