TI4 Rules DeskTwilight Imperium 4
Prophecy of Kings faction

The Mahact Gene-Sorcerers

As the army warily approached their foe, the gleaming golden figure raised their hand. Golden light flashed, and the army fell upon itself in wanton slaughter.

Commodities3
ComplexityHigh
HomeIxth
Save

Faction abilities

Edict

Other player's tokens in your fleet pool increase your fleet limit but cannot be redistributed. When you win a combat: Place 1 command token from your opponent's reinforcements in your fleet pool if it does not already contain 1 of that player's tokens.

Imperia

While another player's command token is in your fleet pool, you can use the ability of that player's commander, if it is unlocked.

Hubris

During setup, purge your "Alliance" promissory note. Other players cannot give you their 'Alliance" promissory note.

Starting setup

Starting units

1 Carrier
1 Cruiser
1 Dreadnought
2 Fighters
3 Infantry
1 Space dock

Starting technology

Predictive Intelligence, Bio-Stims

Home system

3552
Ixth 3 resources · 5 influence

Leaders

Flagship & mech

Faction technologies

Promissory note

Breakthrough Thunder's Edge

Rulings

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