Base game faction
The L1Z1X Mindnet
For the other races, every soldier killed on the battlefield is a loss. For we L1Z1X, every soldier killed is a chance to resurrect them into a form even more powerful than before.
Faction abilities
Assimilate
When you gain control of a planet: Replace each PDS and space dock that is on that planet with a matching unit from your reinforcements.
Harrow
At the end of each round of ground combat: Your ships in the active system may use their BOMBARDMENT abilities against your opponent's ground forces on the planet.
Starting setup
Starting units
1 Carrier
1 Dreadnought
3 Fighters
5 Infantry
1 PDS
1 Space dock
Leaders
Agent
I48S
Enhancer Prodigy
After a player activates a system: You may exhaust this card to allow that player to replace 1 of their infantry in the active system with 1 mech from their reinforcements.
Commander
2RAM
Integrated Systems Engineer
At any time: Units that have PLANETARY SHIELD do not prevent you from using BOMBARDMENT.
Unlock: Have 4 dreadnoughts on the game board.
Hero
The Helmsman
The Last Record
ACTION: Choose 1 system that does not contain other players' ships. you may move your flagship and any number of your dreadnoughts from other systems into the chosen system. Then, purge this card.
Unlock: Have 3 scored objectives.
Flagship & mech
Flagship
[0.0.1]
L1Z1X Mindnet · Flagship · faction unit
8Cost
5 (×2)Combat
1Move
5Capacity
SUSTAIN DAMAGE
During a space combat, hits produced by this ship and by your dreadnoughts in this system must be assigned to non-fighter ships if able.
Mech
Annihilator
L1Z1X Mindnet · Mech · faction unit
2Cost
6Combat
SUSTAIN DAMAGEBOMBARDMENT 8
While not participating in ground combat, this unit can use its BOMBARDMENT ability on planets in its system as if it were a ship.
Dreadnought
Super Dreadnought I
L1Z1X Mindnet · Dreadnought · faction unit
4Cost
5Combat
1Move
2Capacity
SUSTAIN DAMAGEBOMBARDMENT 5
Faction technologies
Cybernetic technology
Inheritance Systems
L1Z1X Mindnet · Cybernetic technology
You may exhaust this card and spend 2 resources when you research a technology; ignore all of that technology's prerequisites.
Unit upgrade
Super Dreadnought II
L1Z1X Mindnet · Unit upgrade
4Cost
4Combat
2Move
2Capacity
SUSTAIN DAMAGEBOMBARDMENT 4
This unit cannot be destroyed by "Direct Hit" action cards.
Promissory note
Breakthrough Thunder's Edge
Twilight's Fall cards Alternate mode
Twilight's Fall Ability
Assimilate
L1Z1X Mindnet · Twilight's Fall Ability
When you gain control of a planet: Replace each structure on that planet with a matching unit from your reinforcements.
Twilight's Fall Ability
Harrow
L1Z1X Mindnet · Twilight's Fall Ability
At the end of each round of ground combat: Your ships in the active system may use their bombardment abilities against your opponent's ground forces on the planet.
Twilight's Fall Ability
Inheritance Systems
L1Z1X Mindnet · Twilight's Fall Ability
During the status phase: Draw 1 additional action card and gain 1 additional command token.