TI4 Rules DeskTwilight Imperium 4

Impulse Core

Cybernetic technology
Impulse Core
At the start of a space combat, you may destroy 1 of your cruisers or destroyers in the active system to produce 1 hit against your opponent's ships; that hit must be assigned by your opponent to 1 of their non-fighters ships if able.
BaseYin Brotherhood
Type
Cybernetic technology
Expansion
Base game
Faction
The Yin Brotherhood

Rules referenced on this card

Ask about this card

Search rules for “Impulse Core”